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Look Development / Texturing


Modeling & Sculpting

Digital Matte Painting



Software Proficiency



Renderers / OS

Work Experience

May 2016 to Present

Senior Surfacing Artist

Animal Logic Vancouver, BC

The Lego Movie Sequel (2019)
Jan 2016 to May 2016

Industry Mentor (Surfacing)

Vancouver Film School Vancouver, BC

Mentored students with a focus on surfacing in Mental Ray and Maya.
Dec 2015 to Apr 2016

Look Development & Lighting Instructor

Capilano University Vancouver, BC

Taught lighting and look development in VRay, Maya, and Nuke.
Mar 2014 to Feb 2015

3D Generalist

Industrial Light & Magic Vancouver, BC

Jurassic World (2015)
Tomorrowland (2015)
Transformers 4: Age of Extinction (2014)
Jan 2014 to Mar 2014

Lighting / Look Dev TD

MPC Vancouver, BC

Jersey Boys (2014)
Feb 2011 to Oct 2013

Shading Technical Artist

Pixar Canada Vancouver, BC

To Protect and Serve (Cars Toons) (2014)
Radiator Springs 500 ½ (Cars Toons) (2014)
Sky Toy Story of Terror Commercial (Toy Story Ad) (2013)
Spinning (Cars Toons) (2012)
Bugged (Cars Toons) (2012)
Hiccups (Cars Toons) (2012)
Partysaurus Rex (Toy Story Toons) (2012)
Time Travel Mater (Cars Toons) (2012)
Small Fry (Toy Story Toons) (2011)
Nov 2012 to Feb 2013

Advanced Materials & Texturing Instructor (Part-Time)

ACTIMAGE Centre for Digital Arts Vancouver, BC

Taught surfacing in Mental Ray and Maya.
Jun 2009 to Feb 2011

Digital Painter / Shading TD

Pixar Animation Studios Emeryville, CA

Cars 2 (2011)
Toy Story 3 (2010) (uncredited)
Day & Night (2010) (uncredited)
Sep 2006 to Feb 2008

Graphic/Web Designer

A-Power Computer Ltd. Vancouver, BC
Jun 2005 to Aug 2006

Graphic Designer

Cube Connections Ltd. Vancouver, BC


Feb 2009

Diploma in 3d Animation & Visual Effects (Honours)

Vancouver Film School Vancouver, BC

Specialized in Modeling and Texturing
May 2006

Bachelor of Fine Arts

University of British Columbia Vancouver, BC

Major in Visual Art


Available Upon Request.